In addition to the massive saving on all my books at Smashwords right now, my 5th Edition Dungeons and Dragons ebooks are also now available on the Dungeons Masters Guild at “Pay What You Want” for a limited time.
I still think my D&D PDFs are a steal at $1.99 for the amount of work I put into them. But I also thought a summer time price option might coincide well with the big Summer/Winter Sale that thousands of Smashwords books are enjoying right now.
(That sale, by the way, ends on July 31st! Click here to check out the skinny on my What’s New page, or click here to go straight to my Smashwords profile, where you can find all my books listed at the bottom. You can also navigate from there to browse literally thousands of other ebooks by thousands of other authors, all on sale for up to 100% off through the end of the month.)
Now, exactly what’s the deal on the D&D books I’m talking about? Glad you asked…
One is a “creative companion” with optional rules, new feats, and 10 pre-made characters to give you new ideas. The other is a complete adventure of cultists, dark magic, and other obscenities. The third (free) book is basically an excerpt from the first.
(I really should get around to unifying the look of the three different covers someday too. But today isn't the day.)
Contained herein are more than 40 pages featuring customized game rules, a new, story-based experience system that does away with tracking math, and 17 powerful feats for players. But that’s not all.
Presented for your inspiration are 10 complete characters created from new takes on existing classes, all forged via enhanced creation rules that favor player characters. Each hero features stats, background stories, and character-building decisions spelled out to give you new ideas for your PCs and NPCs. Examples include an archetype-defying Cthulhu warlock, steampunk mage, Shinto samurai, rogue spymaster, and Thor, godling of thunder.
Fantasy author J. D. Brink first discovered Dungeons & Dragons more thirty years ago. Finally, with the advent of the Dungeon Masters’ Guild, he can now share some of his own ideas and game innovations with fellow players of the world’s greatest roleplaying game. The 5eCC works in conjunction with your own imagination to develop exciting new worlds and the heroes needed to save them!
A cup of coffee costs four bucks. Endless possibilities for your games: half as much.
Find it only at the Dungeon Masters Guild.
The simple townsfolk of Jersey Shore generally keep to themselves. Neighbors might describe them as quiet cow herders, able fishermen, and pious church-goers. If they had neighbors. In fact, no one who visits Jersey Shore ever has anything to say. Because visitors never leave.
This adventure is for early level player characters (levels 2-4), and will require one or two play sessions to complete. Slip it into your campaign as an unfortunate pit stop in any D&D realm and enjoy an evening chock full of action, monsters, mystery, and humor.
Fantasy/SF writer J. D. Brink ran this adventure with his own D&D players based on just a few scribbled notes. Now after weeks of further development, it’s ready for your team of D&D heroes. Are they up to the challenge?
A cup of coffee costs four bucks. An evening full of adventure: half as much.
Find it only at the Dungeon Masters Guild.
Jansen is an intelligent, quiet young man. A bit of an odd duck, especially in a noble family. Quite like his uncle Hadspen. When Hadspen mysteriously passes away in far-away Dunwich, Jansen makes it his business to find out more. What he discovers there is a treasure-trove of strange artifacts, an other-worldly patron, and new destiny of darkness and adventure.
Three inspirational player characters to give new perspective on existing character classes:
- a mysterious Cthulhu warlock
- a gifted Tielfing knight
- a crafty steampunk mage
Each features an extensive backstory and commentary on how they were built.
The Player Characters are the heroes of your story. Each should have their own backstory and stand out as unique in the Realms. This free DMG title is a sample taken from the Fifth Edition Creative Companion and is intended to encourage players and DMs to take the road less traveled to enhance their tales of adventure.
Find it only at the Dungeon Masters Guild.
NOTE: This post is being
simul-cast on my NEW Chaos Theory website, which will soon be my ONLY ongoing website and
blog. Please take
a moment to go there by clicking here. You can subscribe by opening the triangle tab
at the bottom of the page.